Gabriel Ribeiro is a Senior Programmer and game developer based in Rio de Janeiro with nine years of professional experience and over a decade designing and shipping games. He has led porting teams and served as lead programmer and project manager on live MMO and indie titles, including Tormenta Online and Plushie Guardians, and now designs and develops electronic pull-tab games at TGS Gaming. Gabriel combines hands-on Unity architecture and gameplay systems work with project leadership across console ports and educational game platforms, including a Disney-partnered initiative. He holds a bachelor's and master’s in Computer Science from Universidade Federal Fluminense and is comfortable moving between low-level porting challenges and high-level game design decisions. An under-the-radar strength is his continuity across the full game lifecycle—from prototype and porting to live operations—making him adept at shipping cross-platform, production-ready experiences.
8 years of coding experience
6 years of employment as a software developer
Masters Computer Science, Masters Computer Science at Universidade Federal Fluminense
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