Summary
Gabriel Slomka is a Technical Lead with 10 years of hands-on experience building and scaling backend systems for real-time multiplayer games and enterprise web platforms. He combines deep expertise in distributed game servers, Azure cloud infrastructure, PlayFab, Photon, Kubernetes and Unity with a strong background in .NET, Python and database optimization. As a former Technical Director and Lead Backend Engineer, he’s delivered low-latency netcode, deterministic client-shared models and Web3 integrations that materially sped development and sync between on-chain and game data. Colleagues know him as a people-focused, creative technologist who still enjoys shipping code and mentoring teams while exploring game design. Based in Edinburgh, he brings a rare mix of production-grade backend architecture and game-first product sensibility shaped by roles across studios and enterprise projects.
10 years of coding experience
14 years of employment as a software developer
High School Diploma Information Technology, High School Diploma Information Technology at School
Bachelor's degree Engenharia de Software, Bachelor's degree Engenharia de Software at Pontifícia Universidade Católica de Campinas
English, Spanish, Portuguese