Gabriel Vazquez is a software engineer based in Los Angeles with six years of experience building user-facing and backend systems at companies including Microsoft and Google, and currently at Q-CTRL. He has shipped Windows platform features like Shell Handwriting—owning the ink recognition pipeline and cross-language telemetry—and contributed Python tooling for Microsoft’s Windows Agent Arena. His background spans cloud and automation work (Cloud Spanner CLIs at Google, AWS EC2 security automation at UC Davis) and hands-on UI development with C#, XAML, and .NET from internships through full-time roles. Gabriel blends product-minded engineering with practical instrumentation, using telemetry and tests to drive feature decisions across architectures. He’s comfortable prototyping with local and cloud LLMs to explore generative AI experiences and validating agent behaviors with scripts. Colleagues can expect an engineer who pairs platform-level rigor with creative experimentation.
6 years of coding experience
4 years of employment as a software developer
Bachelor of Arts - BS, Computer Science, Bachelor of Arts - BS, Computer Science at University of California, Davis
Bachelor of Science - BS, Computer Science, Bachelor of Science - BS, Computer Science at University of California, Merced
Windows UI Library: the latest Windows 10 native controls and Fluent styles for your applications
Contributions:61 pushes, 11 branches in 1 month
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