Summary
Gabriele Balletti is a machine learning engineer and former academic with a PhD in mathematics, based in Stockholm, who brings 8+ years of applied experience building high-performance algorithms for medical imaging, virtual reality, and game engines. As a senior member of RaySearch Laboratories' ML Imaging team he develops and mentors on models that improve cancer treatment, drawing on deep expertise in computer vision, computational geometry and provable math. Previously he designed interaction algorithms for VR at Gleechi and core performance systems at Electronic Arts, routinely combining C++, Python and ML research. He has a track record of turning theoretical questions into reproducible computational proofs from his years as a researcher and lecturer at Stockholm University, an uncommon bridge between pure math and production-grade engineering.
8 years of coding experience
8 years of employment as a software developer
Bachelor and Master (with honours), Mathematics, Bachelor and Master (with honours), Mathematics at Università degli Studi di Genova
Doctor of Philosophy - PhD, Mathematics, Doctor of Philosophy - PhD, Mathematics at Stockholm University
English, Italian, Swedish