Gamal Deweever is a seasoned technical leader with 11 years of engineering experience, currently serving as Technical Director at Electronic Arts where he leads a small team delivering full-stack and native solutions to improve mobile game quality. He blends hands-on development in C#, Java, Kotlin, web technologies and PowerShell with a knack for translating business needs into pragmatic systems—from lightweight workflow fixes to distributed telemetry platforms. Prior roles at Microsoft and startup experience as a co-founder give him deep exposure to reliability engineering, testing frameworks, and usability-driven frontend work. A double major in Computer Science and Linguistics from the University of Chicago, he brings an analytical approach to communication and tooling that helps cross-functional teams ship more dependable products.
11 years of coding experience
10 years of employment as a software developer
Highschool Diploma Networking and Computer Graphics, Highschool Diploma Networking and Computer Graphics at McFatter Technical College
Bachelor of Arts (B.A.) Computer Science, Bachelor of Arts (B.A.) Computer Science at University of Chicago
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Gamal Deweever - Technical Director at Electronic Arts (EA)