Garrett Davidson is a hardware development engineer based in Seattle with three years of hands-on experience scaling precision optics and microfabrication processes from lab to production. He has driven process integration, SPC implementation, and root-cause analysis across photolithography and coating technologies at Meta Reality Labs and Starlink, bringing strong data-analysis skills with Python, SQL, JMP and Matlab. Garrett’s background includes operating and qualifying complex scanners at Intel and developing cost-reducing scale-up processes as an intern, giving him both equipment-level troubleshooting chops and manufacturing-scale perspective. He’s comfortable translating research innovations into controlled, repeatable workflows and has a track record of writing SOPs and training teams to sustain new capabilities. An MS in Chemical Engineering underpins his approach to materials and process problems, and he often surfaces non-obvious yield drivers by combining metrology insight with cross-functional coordination.
3 years of coding experience
7 years of employment as a software developer
Master of Science (M.S.) Chemical Engineering, Master of Science (M.S.) Chemical Engineering at University of Washington
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Garrett Davidson - Hardware Development Engineer at Starlink