Garrett Koleda is a software engineer and game developer with nine years of experience building scalable backend systems, real-time APIs, and performant tooling for gaming platforms. As founder of GenX Software he designed high-availability queues, anti-bot systems, and consumer services handling millions of monthly requests, and co-led the engineering of FortniteAPI.io to serve nearly 20,000 active users. He combines low-level Unreal Engine work—contributing localization and game support to the FModel archives explorer—with product-focused engineering such as Shopify integrations and Discord automation for community-driven storefronts. Currently curating structured Simplified Chinese Pokémon TCG datasets, he brings both meticulous data practices and a collector’s passion to content-driven products. Garrett pairs rigorous system design with hands-on delivery across infrastructure, APIs, and game tooling, and maintains an active open-source footprint tied to his gaming interests.
9 years of coding experience
5 years of employment as a software developer
Bachelor's degree, Game Development, Bachelor's degree, Game Development at Full Sail University
Contributions:2 reviews, 122 commits, 20 PRs in 2 years 7 months
Contributions summary:Garrett primarily contributed to the Unreal Engine Archives Explorer by adding support for new games, including Battle Breakers, Spellbreak, and The Cycle. They implemented UI elements and logic for launching these games within the explorer. The user also made code changes related to localization, implementing language support for various games.
Contributions:1 release, 199 pushes, 8 branches in 1 month
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