Summary
Garrett Money is a software engineer with eight years of experience building C-family systems and tooling for real-time simulation at FlightSafety International. He has developed 3ds Max plug-ins, imagery-mapped 3D earth models, and taken ownership of build and release pipelines, blending hands-on development with DevOps responsibilities. Comfortable in C++, C#, .NET, MaxScript and Python, he enjoys pushing creative boundaries in 3D/CAD — building animations, models, and games with Blender and Unity in his spare time. A Truman State CS graduate with a 3.75 GPA, Garrett pairs practical production experience with a hobbyist’s curiosity, often turning side projects into useful tooling for peers.
8 years of coding experience
1 year of employment as a software developer
Graduated Magna Cum Laude, GPA: 4.3, Graduated Magna Cum Laude, GPA: 4.3 at Saint James High School
BS, Computer Science, GPA: 3.75, BS, Computer Science, GPA: 3.75 at Truman State University
German, Spanish, English