Garth de Wet

Engineering Manager

South Africa
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts

Summary

🤩
Rockstar
Garth de Wet is an Engineering Manager with 12 years of hands-on software engineering experience based in South Africa, blending team leadership with active technical contributions. He has a strong full-stack background and a history of shipping practical features and bug fixes, notably in the Arma 3 modding community where he integrated TeamSpeak and ported complex explosives functionality into the ACE3 realism mod. Comfortable working across UI and back-end concerns, he bridges product needs and implementation details to improve user experience and system reliability. As a former tech lead on GitHub projects, he pairs managerial oversight with code-level involvement, ensuring teams remain connected to the codebase. He brings a pragmatic, game-focused systems mindset that often surfaces clever integrations between disparate systems.
code12 years of coding experience
github-logo-circle

Github Skills (7)

user-interface10
modx10
sqf10
ace10
configuration-management9
c-language8
cprogramming-language8

Programming languages (9)

TypeScriptC#PowerShellC++CJavaScriptSQFHTML

Github contributions (5)

github-logo-circle
TeamSpeak integration for Arma 3
Role in this project:
userFull-stack Developer
Contributions:190 commits, 8 PRs, 1 push in 3 years 5 months
Contributions summary:Garth primarily contributed to the development of the Arma 3 radio mod, implementing changes to the user interface and back-end features. Their work involved modifying dialogs, adding new functionality to radio components, and integrating with the TeamSpeak plugin. They were also responsible for various bug fixes, including correcting syntax errors in configuration files and optimizing the user experience related to radio settings.
armaarma-3pocketmineteamspeak
acemod/ACE3

Jan 2015 - Dec 2015

Open-source realism mod for Arma 3
Role in this project:
userFull-stack Developer
Contributions:73 commits, 9 PRs, 5 pushes in 11 months
Contributions summary:Garth's commits focused on porting functionalities from the older AGM_Explosives mod to the new ACE3 mod. These changes primarily involved adapting and integrating the explosives system, modifying configuration files, and updating UI components to match the ACE3 framework. The user implemented changes to support the creation of IEDs (Improvised Explosive Devices) and made these IEDs work for both AI and Zeus.
armamodsqfarma-3ace
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Garth de Wet - Engineering Manager