Garthย Long

Principal Engineer, Client AI Software at Intel Corporation

Phoenix, Arizona, United States
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Summary

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Rockstar
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Top School
Garth Long is a Principal Engineer in Client AI Software with over 22 years at Intel, blending deep hardware roots with leadership in embedded systems, computer vision, and machine learning. He architects and validates end-to-end AI solutions across CPU, GPU, and VPU platforms, helping ISVs, OEMs, and customers accelerate neural networks on Intel processors. His background spans silicon-era hardware test and virtual platform development through to modern AI workload analysis and MLPerf benchmarking, giving him rare visibility from RTL to production AI stacks. Based in Phoenix, he is an open-source AI enabler and pragmatic integrator who translates complex pre-silicon prototypes and FPGA hybrids into customer-ready vision applications.
code3 years of coding experience
bookBachelor's degree Computer Science and Engineering, Bachelor's degree Computer Science and Engineering at Penn State University
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Github Skills (30)

recommendation-system9
openvino9
diffusion-models9
nlp9
computer-vision9
speech-recognition8
deep-learning8
natural-language-processing8
ai8
generative-ai8
inference8
stable-diffusion8
inference-engine8
java8
scoring8

Programming languages (2)

C++Python

Github contributions (5)

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GIMP AI plugins with OpenVINO Backend
Contributions:4 releases, 23 reviews, 52 PRs in 2 years 2 months
GIMP AI plugins with OpenVino Backend
Contributions:2 PRs, 42 pushes, 7 branches in 1 year 7 months
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Garth Long - Principal Engineer, Client AI Software at Intel Corporation