Summary
Gaurav Nanda is an AI Gameplay Programmer with nine years of experience building gameplay, animation and physics systems for interactive entertainment, currently shaping player movement and locomotion at Rockstar Games. With an MS in Interactive Media and deep C++ expertise complemented by C#, Java and JavaScript skills, he moves fluidly between low-level engine work and higher-level scripting. His track record spans weapons systems to broad locomotion behaviors for diverse in-world characters, and he’s delivered end-to-end C++ game features like a custom JSON-driven scripting layer for pseudo-3D mobile titles. Based in Edinburgh, he combines production-grade engineering with a research-minded interest in graphics and animation systems, actively expanding his knowledge in those areas. He maintains a project portfolio at gauravnanda.net that highlights both gameplay systems and tooling, reflecting a pragmatic focus on data-driven, scalable game development.
9 years of coding experience
5 years of employment as a software developer
Bachelor of Engineering (B.E.) Computer Engineering, Bachelor of Engineering (B.E.) Computer Engineering at Don Bosco Institute of Technology
Master of Science - MS Interactive Entertainment Programming track, Master of Science - MS Interactive Entertainment Programming track at Florida Interactive Entertainment Academy
Hindi, English, Marathi