Gavin Monroe is a Software Engineer III with four years of hands-on experience building scalable, enterprise-grade applications and leading small Agile teams at Charter Communications. He architects microservice deployments and per-tenant environment configurations using Java Spring Boot, Node.js, React/TypeScript, AWS, Kubernetes and Jenkins, while also driving frontend R&D and shared component libraries. Comfortable across the full stack, he pairs backend expertise with polished UI work (React 17/18, SASS) and databases including MongoDB and Oracle/Postgres. Gavin routinely leads demos, tech talks and sprint analytics, and has a track record of turning internal component work into cross-team tooling adopted by UX. Based in Missouri, he combines practical DevOps experience (Terraform, Maven, CI/CD) with a background in teaching and mentoring that accelerates team onboarding and knowledge sharing.
4 years of coding experience
4 years of employment as a software developer
Bachelor's degree, Computer Software Engineering, 3.5, Bachelor's degree, Computer Software Engineering, 3.5 at Iowa State University
Associate's degree, Computer/Information Technology Administration and Management, 3.8, Associate's degree, Computer/Information Technology Administration and Management, 3.8 at Southwestern Community College, Iowa
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
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Gavin Monroe - Software Engineer III at Charter Communications