Gavin Quilty is a Principal Software Engineer based in London with 11 years of experience building and evolving interactive applications across mobile, desktop and game platforms. He has a strong background in Unity and C#, shipping live-ops features and engine migrations at GSN Games and Gram Games while also leading development teams and mentoring engineers. His earlier work in VR/AR and wearable interfaces used C++ and OpenCV to bridge hardware and software, demonstrating a hands-on ability to move between systems-level code and high-level product features. Gavin pairs formal training in software and game development with a practical focus on architecture, tooling and content-driven experiences for entertainment and social platforms. Colleagues describe him as a developer who balances polish and pragmatism—able to solve tricky multiplayer and integration challenges while keeping an eye on user engagement and operational stability.
11 years of coding experience
8 years of employment as a software developer
Leaving Certificate, Leaving Certificate at CBS Tramore Waterford
Bsc Entertainment Systems Computer Games and Programming Skills, Bsc Entertainment Systems Computer Games and Programming Skills at Waterford Institute of Technology
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Gavin Quilty - Principal Software Engineer at Gram Games