Summary
Gehad Abdelhalim is a Senior Game Developer with nine years of experience building player-focused systems and polished user interfaces, currently freelancing on Upwork after a multi-year studio tenure. At UMX Studio he shipped major features for hit mobile titles like Climbing Sand Dune and King of Steering, including a novel rare-plate stacking system, multi-auction mechanics, and a cross-mode drifting points system. His work blends gameplay design with robust engineering, improving retention through mechanics and UX improvements rather than just visuals. Trained in computer science at The German University in Cairo, he brings formal CS foundations to creative game systems and live-ops features. Comfortable across the full game stack, he often tackles systems that require balancing game design, server logic, and frontend polish. As a developer he favors measurable player-facing impact—features that change how players interact with and progress through a game.
9 years of coding experience
4 years of employment as a software developer
Bachelor's degree, Computer Science, Bachelor's degree, Computer Science at The German University in Cairo