Software Engineer at Johnson Precision Products, Inc.
Santa Ana, California, United States
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Summary
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Senior
🎓
Top School
Gellert Li is a full-stack software engineer with nine years of hands-on programming experience that began with shipping mobile games in Swift and Objective-C and evolved into building cloud-native web and logistics platforms. He has led small engineering teams and delivered production systems across healthcare (HIE/DICOM/EMR), fulfillment, and internal tooling, reducing costs and employee workload through automation and infrastructure optimization. Comfortable across the stack, he’s used Node.js, NestJS, React, React Native, MongoDB, Docker/Kubernetes and Terraform, and has practical experience lowering AWS EC2 spend and automating browser workflows with Puppeteer. A proven contributor to academic tooling as a research assistant maintaining NullAway, he pairs strong engineering craft with mentoring and Scrum leadership. Based in Santa Ana, he keeps a long-running public portfolio on GitHub and retains a hobbyist curiosity for game engines and low-level systems—“from bare metal to hipster JS frameworks.”
9 years of coding experience
2 years of employment as a software developer
Computer Science, Computer Science at Orange Coast College
Bachelor of Science - BS, Computer Science, Bachelor of Science - BS, Computer Science at University of California, Riverside
A cross platform game engine written in C++ with Vulkan API
Contributions:188 commits, 49 PRs, 280 pushes in 1 month
apimetalcppvulkanvulkan-api
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Gellert Li - Software Engineer at Johnson Precision Products, Inc.