Geng Yong is a Senior Software Developer based in Shanghai with over 10 years of experience building games, mobile apps, and backend systems across C++, Unity3D, Cocos2dx, React Native, Node.js and Go. He has shipped console and online multiplayer features at Ubisoft and led MMO server architecture at PopCap, then transitioned to freelance work delivering healthcare social apps, mobile games, and web/data projects using React, Vue and Python. Comfortable across client, engine and server stacks, he blends performance-minded game engineering with practical web/backend development for remote engagements. An unusual background in medicine hints at strong analytical skills and a user-centered perspective when designing systems.
Contributions:14 releases, 3 reviews, 28 commits in 3 years 1 month
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