AR VR Parallel Computing Engineer (Audio) at Tundra Technical Solutions (for Meta)
Seattle, Washington, United States
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Summary
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Rockstar
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Top School
Geof Sawaya is an AR/VR parallel computing engineer with 11 years of experience optimizing high-performance software for distributed systems, GPUs, and custom hardware. He has delivered large-scale compute solutions—from orchestrating tens of thousands of concurrent EnergyPlus simulations on supercomputers to reimplementing high-performance live mapping and data-streaming components for AR/VR at Meta and Microsoft. Deeply pragmatic about squeezing performance from existing hardware, he combines hands-on C++ and Python development with systems-level profiling, CI/CD, and cross-platform deployment across Windows, macOS, Linux, x86_64, and ARM. Geof enjoys mapping complex problems to many processing elements, whether for compact GPU multiprocessors, wide distributed clusters, or FPGA-targeted designs. He also favors projects with real-world impact, applying compute-savvy solutions to accelerate science, healthcare, education, and immersive experiences. Based in Seattle, he balances research-rooted thinking with production engineering, having built cluster infrastructures that handled millions of runs and achieved multi-fold speedups in energy simulation workloads.
Contributions:11 commits, 19 pushes, 1 branch in 2 months
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