Geoffrey Amey is a Staff Software Engineer with nearly two decades of experience building reliable, scalable systems from avionics firmware to global cloud storage platforms. He combines deep hands-on Go and Linux expertise with architectural leadership in Kubernetes, observability, and GitOps to modernize fleets of bare-metal clusters and ZFS-backed storage at scale. Geoffrey has repeatedly driven measurable reliability improvements—migrating Prometheus to operator patterns, introducing structured logging, and standardizing Helmfile/ArgoCD deployment workflows across hundreds of clusters. His background in safety-critical avionics informs a precision-first approach to systems design and deployment, and he enjoys mentoring engineers to make complex infrastructure more understandable and human-friendly. Based in Broomfield, Colorado, he balances pragmatic engineering with long-term architectural thinking to deliver dependable infrastructure for large distributed systems.
10 years of coding experience
20 years of employment as a software developer
B.S., Computer Engineering, Communications, B.S., Computer Engineering, Communications at Rochester Institute of Technology
BoardGameGeek XMLAPI2 Swift Framework for interacting with games and collections on BGG
Contributions:4 releases, 1 review, 120 commits in 5 years 11 months
gamesboardgamegeekbggswiftswift-framework
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