Summary
Geoffrey Hunt is a game designer and founder with a decade of experience building systems, economies, and player experiences across mobile, startup, and blockchain games. As Co-Founder and Chief Game Design Officer at Wonder Forge and a long-time contract designer at Digital Merlot, he combines hands-on systems math with product leadership to shepherd designs from whiteboard to live operations. His background includes leading design on high-profile live titles like Star Trek: Fleet Command and steering monetization and economy strategy on Game of War: Fire Age. A CS graduate with an emphasis in operating systems programming, he pairs technical fluency and coding chops with a writer’s attention to documentation and a penchant for precise decision rationales. Based in Reno, he balances rigorous design work with personal pursuits—he writes code, runs regularly, and offers tasteful whisky and tobacco recommendations to colleagues.
10 years of coding experience
13 years of employment as a software developer
BS Computer Science emphasis on operating systems programming, BS Computer Science emphasis on operating systems programming at University of Redlands
English, French, Japanese