Summary
Geoffrey Pepos is a seasoned Unity developer and systems architect with 13 years designing and building mobile apps, games, interactive installations and VR/AR experiences. He blends product management and hands-on engineering—defining requirements and user stories, then shipping cross-platform projects using Unity, C#, JavaScript, Swift/Objective-C and Node.js. Comfortable across cloud and edge, his toolbox includes AWS, Firebase, OpenAI integrations and experimental hardware work with Arduino and Raspberry Pi. Based in Missoula, Montana, he pairs creative visual tooling (DaVinci Resolve) with solid CI practices (Git) to deliver polished user experiences for iOS, Android, tvOS and desktop. Notably, he keeps a practical focus on research-driven customer needs while continually exploring new interaction models and prototypes.
13 years of coding experience