Georg Zotti is a researcher and software engineer with 15 years of experience at the intersection of computer graphics, cultural astronomy, and virtual archaeology. He develops realistic virtual reconstructions and tools—contributing to Stellarium and creating calibrated HDR skydome imaging, procedural models of historical instruments, and pixel‑perfect projection mapping for exhibitions. His work spans VR/AR, GIS workflows, volume visualization, and 3D printing, combining deep technical skills (OpenInventor/Coin, Unity3D, PFSTools, Python, RPL) with domain expertise in archaeoastronomy. Based in Vienna, he has held research roles at VRVis and the Ludwig Boltzmann Institute and leads German‑language cultural astronomy efforts as 2nd Chair of Gesellschaft für Archäoastronomie. Notably, he pairs historically informed astronomical phenomenology with hands‑on outreach—building Arduino exhibits and handheld astronomy software—to make complex heritage science tangible.
15 years of coding experience
22 years of employment as a software developer
Bakk.rer.nat., Astronomy, Bakk.rer.nat., Astronomy at University of Vienna
Stellarium is a free GPL software which renders realistic skies in real time with OpenGL. It is available for Linux/Unix, Windows and MacOSX. With Stellarium, you really see what you can see with your eyes, binoculars or a small telescope.
Contributions:17 commits in 2 years 2 months
eyesunixcppmacosxwindows
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Georg Zotti - Researcher at Gesellschaft für Archäoastronomie