George Boumis is a seasoned software engineer with over a decade of professional experience specializing in mobile and embedded systems, particularly iOS and cross-platform Flutter apps. He has delivered production-grade SDKs and photogrammetry tools at Parrot, led iOS teams in real-time multiplayer game development, and built vehicle dashboards for electric golf cars. Comfortable shifting between hands-on engineering and project coordination, he has driven autonomous flight inspection research and coordinated multidisciplinary innovation projects. Educated in distributed systems with a MicroMasters in Corporate Innovation, he blends systems-level thinking with product-focused execution. Based in Nicosia, Cyprus, George pairs deep Swift/Objective-C expertise with recent work in Flutter and embedded SDKs, making him effective across mobile, drone, and IoT domains. An unusual strength is his background in JVM garbage-collection research, which reflects a rare combination of low-level systems understanding and high-level mobile product delivery.
12 years of coding experience
8 years of employment as a software developer
MicroMasters Corporate Innovation, MicroMasters Corporate Innovation at edX
Master's degree Computer Science Distrubuted Systems and Applications Software Engineer, Master's degree Computer Science Distrubuted Systems and Applications Software Engineer at Pierre and Marie Curie University
Contributions:8 commits, 6 pushes in 3 years 5 months
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