Summary
George Dixon is a senior engineering manager with 10 years of hands-on experience building and scaling distributed systems, real-time event streams, and full-stack products across gaming, iGaming, and marketplace domains. Currently leading engineering at Global-e, he progressed internally from principal engineer to tech lead manager before taking on his current role, demonstrating a strong blend of technical depth and people leadership. He previously architected low-latency probability modelling and odds distribution systems at Esports Technologies, helped a startup IPO, and founded a niche freelance marketplace, showing both product instinct and entrepreneurial grit. Comfortable across Scala, Python, C++ and cloud-native stacks, he’s known for turning chaotic release processes into continuously delivering teams and shipping complex integrations under tight timelines. Based in Leinster, Ireland, he pairs a games development background with practical ops and developer tooling experience—often solving problems end-to-end from embedded event pipelines to customer-facing interfaces.
10 years of coding experience
11 years of employment as a software developer
Data Structures and Algorithms, Data Structures and Algorithms at Massachusetts Institute of Technology
Honours Bachelor’s Degree, Computer Games Development, Honours Bachelor’s Degree, Computer Games Development at Institute of Technology, Carlow
English