George Higashiyama

Software Engineer at Microsoft

Sammamish, Washington, United States
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Summary

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Rockstar
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Top School
George Higashiyama is a software engineer with 12 years of hands-on experience, currently contributing to Microsoft from Sammamish, Washington. He has a background spanning build engineering, full-stack web development, and game/VR development, including leading a small team to ship an HTC Vive fantasy dueling title. Prior roles include web platform modernization for nonprofits and education-focused Minecraft tooling, showing a knack for turning creative ideas into production-ready systems. Comfortable across CI/build pipelines and product-facing engineering, he brings practical experience integrating game, web, and backend technologies. Colleagues would note his blend of creative game-dev instincts with disciplined engineering practices honed at scale.Outside work, his history indicates an interest in tooling and educational projects that amplify other creators’ impact.
code12 years of coding experience
job3 years of employment as a software developer
bookBellevue College
bookSkyline High School
languagesEnglish
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Github Skills (31)

injectable10
blueprint10
scripting10
defold10
quake10
grand-theft-auto10
xmake10
lua10
sdk10
property-editor10
luarocks9
makefile9
linux9
trinitycore9
package-manager8

Programming languages (6)

C#JavaC++JavaScriptLuaPython

Github contributions (5)

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bitonality/spellslingers

Jul 2016 - Aug 2016

Contributions:189 commits, 74 pushes, 1 comment in 1 month
bitonality/RE-UE4SS

Apr 2024 - Jul 2024

Injectable LUA scripting system, SDK generator, live property editor and other dumping utilities for UE4/5 games
Contributions:61 PRs, 469 pushes, 18 branches in 3 months
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George Higashiyama - Software Engineer at Microsoft