George Murray

Senior Platform Engineer

Seattle, Washington, United States
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Summary

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Senior
🎓
Top School
George Murray is a Senior Platform Engineer based in Seattle with 11 years of experience building scalable backend systems and developer-facing SDKs. He has driven production-grade, low-latency platforms at Indeed—architecting a real-time candidate sourcing pipeline that processed thousands of events per second and dramatically increased application quality—and later rebuilt Python SDKs and platform tooling at Benchling and Steamship. At Summation he focuses on automating P&L and QBR reporting, blending platform reliability with business-facing analytics. An active open-source contributor, he has improved core A/B testing infrastructure (Indeed’s proctor) and enhanced tooling for niche projects like DFHack, demonstrating comfort across Java, Python, and systems-level code. He pairs deep systems debugging (finding thread leaks and concurrency bugs in large shared libraries) with mentoring and cross-functional leadership, and has a long Seattle tech presence dating back to 2007.
code11 years of coding experience
job13 years of employment as a software developer
bookBachelor of Science in Engineering Computer Science Engineering, Bachelor of Science in Engineering Computer Science Engineering at University of Michigan
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Github Skills (21)

c-language10
strings10
dwarf10
text-manipulation10
testing10
ab-testing10
java10
javas10
fortress10
dfm10
cprogramming-language10
abtest10
dfa10
dfc10
freemarker9

Programming languages (4)

MDXJavaC++Python

Github contributions (5)

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DFHack/dfhack

Aug 2020 - Sep 2020

Memory hacking library for Dwarf Fortress and a set of tools that use it
Role in this project:
userBack-end Developer
Contributions:5 commits, 2 PRs, 5 comments in 1 month
Contributions summary:George contributed to the `dfhack/dfhack` repository by implementing and refining search functionality within the game's trade and broker screens. Their work focused on modifying the existing `search_multicolumn_modifiable` class to ensure correct item counts and improve search accuracy, particularly addressing issues with accented characters. Further optimizations included refactoring the string normalization process to enhance efficiency. The user's commits demonstrate a strong focus on enhancing the game's user interface and core functionality related to in-game tools.
memorydwarfdfhackdwarf-fortressmemory-hacking
indeedeng/proctor

Dec 2014 - Jan 2015

Proctor is a Java-based A/B testing framework developed by, and used heavily within, Indeed.
Role in this project:
userBack-end Developer
Contributions:10 commits in 1 month
Contributions summary:George primarily contributed to the `proctor` project by enhancing the core A/B testing framework functionality. Their work included adding features to handle test specifications and buckets within the Java-based framework. They modified existing classes, added and updated tests to ensure functionality, and incorporated a context class for code generation. The contributions indicate a focus on improving the framework's ability to manage and process test configurations.
test-automationtesting-frameworka-b-testingtestingindeed
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