Georges Benatti

Mobile Engineer at Avenue

São Paulo, Brazil
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Summary

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Senior
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Top School
Georges Benatti is a mobile engineer with 22 years of software experience, currently focused on Flutter-driven cross-platform apps while retaining deep native expertise in Swift/Objective-C, Java and Kotlin. He has shipped mobile and wearable solutions across Android, iOS, Android Wear, Google Glass and VR, and has strong background in Android architectures (MVVM, Dagger, Rx, Retrofit) and backend distributed systems for data aggregation. Georges contributed to the Boo programming language compiler and tools, reflecting long-standing interest in language design and metaprogramming beyond typical app work. A hobbyist game developer since the 1990s, he brings practical experience in graphics, AI and procedural generation from projects built in Unity, MonoGame and SpriteKit. Based in São Paulo, he pairs systems-level thinking with product-focused delivery and is currently exploring functional programming and AI/ML to leverage personal-device data for smarter user experiences.
code22 years of coding experience
job10 years of employment as a software developer
bookTécnico, Informática Industrial, Técnico, Informática Industrial at ETEP - Escola Técnica Professor Everardo Passos
bookBachelor's degree, Ciência da Computação, Bachelor's degree, Ciência da Computação at Universidade do Vale do Paraíba
languagesPortuguese, English, Spanish
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Stackoverflow

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Github Skills (11)

compiler-development10
editor9
text-editor9
editors9
release-automation8
automations8
automation8
automated-build8
build-automation8
autobuild8
scripting7

Programming languages (3)

C#DartKotlin

Github contributions (5)

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boo-lang/boo

Feb 2004 - Aug 2004

The Boo Programming Language.
Role in this project:
userBack-end Developer & Automation Engineer
Contributions:26 commits in 6 months
Contributions summary:Georges significantly contributed to the Boo programming language by implementing features like `while` loop support and file inclusion for compilation. They also added enhancements to the Boo compiler (booc), including a new flag for recursive file inclusion, and modified the command-line interface. Furthermore, the user worked on tools related to the development environment, such as syntax definitions and smart indenting capabilities within a SharpDevelop plugin.
compilerprogramming-languageinterpreterboo
gbenatti/movies

Apr 2021 - Jul 2021

Contributions:8 pushes, 1 branch in 3 months
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