Georgii Sharadze is a senior full-stack software engineer and founder with 10 years’ experience building complex web and real-time multiplayer systems from concept to production. Based in Mannheim, he blends a Master’s in Human–Computer Interaction with hands-on expertise in frontend engineering, game server architecture, and cross-platform UI/UX—most recently shipping a live multiplayer platform and the digital card game Pawsome Elements. His background spans startup and product roles (Nansen, Mindojo, Finlex) where he implemented AI-tutoring frontends, speech-integrated ESL features, and scalable user-facing applications. Curious and product-minded, he favors out-of-the-box solutions that bridge design and engineering, and he actively steers both technical implementation and game design in his founder work.
10 years of coding experience
6 years of employment as a software developer
Bachelor's degree Software Engineering, Bachelor's degree Software Engineering at State University of Nizhni Novgorod named after N.I. Lobachevsky (UNN)
Master of Science - MS Human-Computer Interaction, Master of Science - MS Human-Computer Interaction at Bauhaus-Universität Weimar
Contributions:44 commits, 8 pushes in 1 year 5 months
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