Gerald Orban

Software Engineer at Unity-Technologies UnityLabs

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Summary

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Gerald Orban is a software engineer with six years of professional experience, currently contributing as a Senior Programmer at Unity Labs. He blends practical engineering with research-minded experimentation, focusing on interactive and real-time systems common to game and simulation tooling. Based in Canada, Gerald brings a track record of reliable delivery and an affinity for complex, performance-sensitive codepaths. Though not highly public on GitHub, his role at Unity Labs suggests strong proficiency in C++/C# and engine-level development. Colleagues value his pragmatic problem-solving and the curiosity that drives him to explore emerging techniques in graphics and tooling.
code6 years of coding experience
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Github Skills (7)

livelink9
motionbuilder9
blender9
maya8
unity3d8
3ds7
unity-dots4

Programming languages (2)

C#C++

Github contributions (2)

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Samples designed as exercises to be ported from Unity GameObjects/MonoBehaviours to Unity DOTS.
Contributions:12 pushes in 1 day
unity3dunitydotsunity-dots
DCC plugins for MeshSync in Unity. Supported tools: Maya, Maya LT, 3ds Max, Motion Builder, Modo, Blender, Metasequoia
Contributions:3 reviews, 1 comment in 1 day
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Gerald Orban - Software Engineer at Unity-Technologies UnityLabs