Summary
Gerard Adell is an experienced software engineer and integrations team lead based in Warsaw, bringing 12 years in engineering and over seven years focused on game development with four years specializing in Unity. He has led architecture and systems design for AA-grade Unity projects, mentored small teams, and shifted between hands-on gameplay, AI, and IK animation work to ship narrative-driven games like Underground Garage. Comfortable bridging technical account management and deep engineering, he recently moved into integrations leadership at Alea after shaping gameplay architectures and event-driven systems in previous roles. Gerard pairs a strong data-oriented mindset and curiosity about Unity ECS with practical backend and DevOps experience from years working on university systems, Moodle, and Docker-based deployments. He’s as likely to debate GitLab workflows as optimize a game loop, demonstrating a blend of product-aware engineering and long-term maintainability.
12 years of coding experience
10 years of employment as a software developer
Bachelor's degree Computer Science, Bachelor's degree Computer Science at Universitat Rovira i Virgili
UOC (Universitat Oberta de Catalunya)
English, Spanish, Catalan