Summary
Gerard Connor is a software engineer with nine years of experience, currently applying his skills at CBE after a recent role in software QA at Vitalograph. A graduate in Computer Games and Programming Skills from Atlantic Technological University, he brings strong C++ and Unreal Engine experience rooted in game development and practical QA discipline. Gerard maintains a public game development portfolio showcasing hands-on projects that bridge playable prototypes and engine-level implementation. Based in Claremorris, Ireland, he blends creative systems thinking from game development with rigorous testing practices to deliver reliable interactive software. Notably, his background spans both development and quality assurance, giving him a well-rounded perspective on shipping robust products.
9 years of coding experience
1 year of employment as a software developer
Bachelor of Science - BS, Computer Games and Programming Skills, 2:2, Bachelor of Science - BS, Computer Games and Programming Skills, 2:2 at Atlantic Technological University