Gerard Geer

Embedded Software Engineer at Unitron

Austin, Texas, United States
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Summary

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Senior
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Top School
Gerard Geer is an embedded software engineer with 13 years of experience building performant, pragmatic systems for automotive and industrial products, currently accelerating vehicle software delivery at General Motors while pursuing an MSc in Software Engineering at Oxford. He has a strong track record in low-level C development and systems work—designing tiny HTTP servers on FreeRTOS, DMA-accelerated SD drivers, and kernel-level monitoring—paired with full-stack and cloud microservice experience. Gerard consistently improves delivery and operational costs through CI/CD automation, deployment tooling, and provider optimizations, and has driven measurable gains like 8x storage throughput and 90% mobile data reduction. He blends a tinkerer’s curiosity (procedural rendering, homebrew languages, and restoring 90s sports cars) with rigorous debugging and hardware-software debugging skills, often finding elusive root causes such as phantom battery drains.
code13 years of coding experience
job5 years of employment as a software developer
bookBachelor of Science - BS Computer Science, Bachelor of Science - BS Computer Science at The University of Texas at Dallas
bookMaster of Science - MS Computer Software Engineering, Master of Science - MS Computer Software Engineering at University of Oxford
bookBachelor's Degree Computer Science, Bachelor's Degree Computer Science at Rochester Institute of Technology
bookTarrant County College
languagesEnglish, French
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Github Skills (9)

floor10
rendering8
scene6
rendering-engine6
game-development6
opengl6
shader5
game-engine5
wikipedia3

Github contributions (5)

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gerard-geer/CSH-3D-Map

Aug 2013 - Mar 2016

Contributions:80 commits, 4 PRs, 4 pushes in 2 years 7 months
mapfloorvideovideo-game
gerard-geer/Tile2D

Jun 2016 - Jun 2019

Contributions:415 commits, 62 PRs, 132 pushes in 3 years
rendering-enginetilegame-developmentrenderingopengl
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