Gerardo Hernandez is a game and level design specialist with nine years of experience blending creative storytelling, production leadership, and hands-on systems design across indie studios, VR, and educational settings. He co-founded two studios where he led design, production planning, and studio infrastructure while shipping cooperative, puzzle, and VR experiences from concept to delivery. An adjunct professor and longtime instructor, he teaches Unity and C# fundamentals and has a track record mentoring students and junior creators in game development tools and pipelines. His academic path—from AS degrees in Multimedia and Game Design through a BS in Communication Design to an EAE master’s focused on game design and production—underscores a rare mix of design craft and production rigor. Recently he’s focused on games for health and a small-team VR project, demonstrating an ability to pivot between pedagogy, experimental XR, and commercially-minded cooperative game systems.
Contributions:4 PRs, 62 pushes, 7 branches in 2 years 3 months
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