Summary
Gero Doll is a Berlin-based visual artist and senior technical artist with nine years of professional experience specializing in Unreal Engine, VR/AR and AI-enhanced creative workflows. He blends 3D design, realtime development and generative AI to deliver immersive environments and interactive experiences for clients across studios, exhibitions and academic settings. Comfortable as both a hands-on developer and artistic lead, Gero has repeatedly partnered with agencies and production houses as a freelance Unreal/technical artist while holding a long-term role at Limbicnation. His background in motion design and animation informs a strong sense of visual storytelling that complements his technical toolkit. An advocate for open-source creativity, he frames tooling and pipelines around reproducible, AI-augmented processes that accelerate iteration. Notably, his work spans teaching Unreal to students and shipping production VR/AR pieces, highlighting a practice that bridges education, experimentation and delivery.
9 years of coding experience
6 years of employment as a software developer
Certified in Communication and Design Multimedia, Certified in Communication and Design Multimedia at Institute of Design Hamburg
Diplom Kommunikationsdesign, Diplom Kommunikationsdesign at Institut of Design
German, Afrikaans, English