Summary
Gianluca Belinche is a software developer with seven years’ experience and a degree in Informatic Engineering from the University of Buenos Aires, currently contributing at LambdaClass. He is polyglot in languages ranging from Python, JavaScript, and Rust to Elixir, C/C++, and even APL and assembler, with strong foundations in data structures, OOP, and machine learning. His capstone project, AGNI B3V, demonstrates applied high-performance computing: a Rust/Python satellite thermal simulator leveraging OpenCL for GPU parallelization developed with an aerospace research center. He has production full‑stack experience including React front ends and SAP HANA back ends, and has built concurrent systems such as an Elixir actor-model multiplayer game and a multithreaded C++ RPG server. Comfortable with agile practices, CI, testing, and pair programming, he combines systems-level performance thinking with practical product delivery. Colleagues can expect a curious engineer who moves easily between low-level optimization and scalable, fault-tolerant architectures.
7 years of coding experience
Ingeniería, Computer Science, Ingeniería, Computer Science at Universidad de Buenos Aires