Gianmarco Leone is an expert software engineer with 11 years of experience building cloud-native SaaS, developer platforms, and DevOps tooling while blending research-driven problem solving with pragmatic delivery. He has led small engineering teams and platform initiatives—designing architectures, CI/CD, IaC and developer-facing DSLs—across AWS, GCP and enterprise clients such as Amadori, MailUp, Fastweb and Bocconi. His background in audio composition and game audio (co-founding Indomitus Games and working on award-winning titles) informs a creative, multidisciplinary approach to systems design and tooling. Comfortable across functional and object-oriented stacks (F#, C#, Java, Clojure, ASP.NET, JS/React, Flutter) he focuses on secure, cost-effective infrastructure and maintainable developer workflows. Anecdotally, he translated a childhood hobby of BASIC and batch scripting into a career that spans music, psychology and software, proving ambitious outcomes are achievable through disciplined experimentation.
11 years of coding experience
13 years of employment as a software developer
University of Milan
Business/Managerial Economics, Business/Managerial Economics at MIP Politecnico di Milano
Diploma in Media Composition, Music Theory and Composition, Diploma in Media Composition, Music Theory and Composition at Thinkspace Education
Psychological sciences and tecniques, Psychology, Psychological sciences and tecniques, Psychology at Università Cattolica del Sacro Cuore
Contributions:17 commits, 14 pushes, 1 branch in 1 month
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Gianmarco Leone - Expert Software Engineer at Indomitus Games