Gijsbert Dos Santos is a C/C++ developer with 12 years of experience building high-performance systems for robotics, real-time video analysis, and virtual/mixed reality. He has shipped production-grade embedded and realtime tracking solutions—most recently contributing CUDA image-processing pipelines and safety analysis for Thales’ Mirador Mk2—while also developing tooling for drone GIS and VR training platforms. His expertise spans computer vision, GPU data pipelines, 3D graphics and cross-platform embedded development, and he has implemented low-level systems such as a custom garbage collector and high-performance database components. Comfortable moving between research and delivery, he combines Matlab-driven analysis and extensive documentation with hands-on optimization in VxWorks and Linux environments. Based in Delft, he brings a pragmatic focus on robustness and realtime constraints, often resolving legacy system issues that unlock long-term maintainability. Colleagues would call him a problem-solver who bridges algorithmic rigour with production engineering.
12 years of coding experience
16 years of employment as a software developer
BS Computer Science, BS Computer Science at University of Twente
Contributions:106 commits, 1 PR, 39 pushes in 4 years 2 months
cppgamedevc-plus-plusgame-developmentopengl
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Gijsbert Dos Santos - C Developer at Act-3D / Quest3D