Gil Carmel

Software Engineer at Meta

San Francisco, California, United States
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Summary

👤
Senior
🎓
Top School
Gil Carmel is a software engineer and engineering manager with 10+ years building mobile, cloud, graphics and machine learning systems from indie games to large-scale social platforms. He led Instagram’s AR team to mainstream augmented-reality experiences and helped scale Spark AR into a creator ecosystem with over 400k creators and 1M+ effects, while at Meta’s Reality Labs he now works on digital human and virtual interaction research. A hands-on technologist with roots in game engines (World of Goo, PS2/console titles) and cross-platform graphics, he blends real-time performance tuning, GPU/ML integration, and user-centered product thinking. He’s also an experienced founder/consultant who drove early Android launches and cloud platforms for startups, including a commercial platform at Vium that supported a $30M funding round. Based in San Francisco, Gil is focused on applying new software and ML technologies to transform hard-to-change industries like healthcare, transportation and manufacturing.
code10 years of coding experience
job21 years of employment as a software developer
bookThe University of Maryland, College Park
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Github Skills (27)

artifact7
sbt7
leiningen7
publish7
jitpack7
maven7
android6
gradle6
java6
database5
visualizations5
highcharts5
nosql-database5
realm5
charts5

Programming languages (3)

TypeScriptJavaPython

Github contributions (5)

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gilcarmel/behavioral

Dec 2016 - Dec 2016

Contributions:16 commits, 39 pushes, 1 branch in 8 days
Contributions:28 commits, 60 pushes in 1 day
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Gil Carmel - Software Engineer at Meta