Gil Guminski

Tech Lead Gaming at PRISMIFY

Liège, Liège, Belgium
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Summary

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Senior
🎓
Top School
Gil Guminski is a Tech Lead in gaming with a decade of hands-on experience building real-time and offline rendering systems across Unity and Unreal Engine. He blends developer, producer, and technical artist roles to optimize production pipelines for WebGL, Android, and iOS while coaching teams to deliver more efficiently. As a serial founder and technical director, he has shipped VR healthcare apps, a multiplayer MOBA-shooter prototype, and commercial-grade visual content, proving an ability to bridge creative vision and technical reality. Gil pairs strong budget and project management skills with deep expertise in graphics, WebGL, Laravel/Vue web tooling, and cross-platform performance optimization. Based in Liège, Belgium, he’s known for improving workflows through tooling and process changes that accelerate delivery without sacrificing quality. He’s equally comfortable diving into shader-level rendering problems as he is aligning stakeholders around long-term product and technical strategy.
code10 years of coding experience
job13 years of employment as a software developer
bookBachelor in graphics design, Video games production techniques, Bachelor in graphics design, Video games production techniques at Haute École Albert Jacquard (HEAJ)
languagesFrench, English
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Github Skills (81)

3d10
videojs10
javascript10
rendering10
html5-video10
webgl10
video-player10
packed10
html5-audio10
webvr10
player10
game-engine9
engine9
html9
game-development9

Programming languages (7)

TypeScriptDockerfileVueJavaScriptMathematicaPHPPython

Github contributions (5)

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Gil-1/vscode-laravel-config

Apr 2018 - Jul 2020

Contributions:15 pushes, 1 branch in 2 years 3 months
Gil-1/UERenderTools

Jul 2023 - Mar 2024

Contributions:10 pushes, 1 branch in 7 months
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Gil Guminski - Tech Lead Gaming at PRISMIFY