Summary
Gina Collecchia is a Senior Audio DSP Engineer with 12 years of experience building audio algorithms, spatial playback engines, and research-driven tools to improve music listening and speech intelligibility. She blends hands-on C/C++ DSP development with MATLAB, Python and product-facing software experience, having shipped audio tech at Antares, Splice, Jaunt VR, and Spatial. Her background spans research and applied work—from co-authoring patents on TTS/acoustic modeling to managing audio for immersive exhibits and contributing to speech recognition improvements. A Stanford MA in Music, Science & Technology and a BA in Mathematics give her a strong signal-processing and perceptual foundation she channels into source separation, noise suppression, and music information retrieval. She’s also the author of an intro textbook on musical signal processing and enjoys turning academic ideas into practical, user-facing audio features. Notably, her career bridges studio-grade pitch tools to large-scale spatial audio systems, reflecting rare breadth across consumer, research, and immersive audio domains.
12 years of coding experience
10 years of employment as a software developer
Post-baccalaureate non-degree EE + Computer Music, Post-baccalaureate non-degree EE + Computer Music at University of Louisville
Bachelor of Arts (BA) Mathematics, Bachelor of Arts (BA) Mathematics at Reed College
Masters of Arts in Music Science and Technology Music, Masters of Arts in Music Science and Technology Music at Stanford University