Summary
Giorgi Abelashvili is a Senior Game Developer based in Tbilisi with over a decade of industry experience and eight years in senior roles building client-side systems for live mobile and cross-platform games. He has contributed to high-profile titles and franchises—credited on projects like Tomb Raider Reloaded, Hitman Sniper, Deus Ex and Shadowgun Legends—and currently develops and evolves gameplay systems for DECA Games’ portfolio. A seasoned C++/iOS/Unreal developer, he has shipped games across iOS, Steam, consoles and handhelds, and maintains a strong focus on preserving legacy features while iterating new mechanics for live services. He combines hands-on engineering with academia as an associate professor and former visiting lecturer, teaching advanced game development and mentoring the next generation of developers. Giorgi’s PhD research on collective AI decision models highlights a rare blend of cutting-edge AI theory applied to practical multi-agent gameplay systems. Expect a developer who balances shipping polished game UX with deep systems thinking and a track record across both indie and AAA-adjacent projects.
8 years of coding experience
9 years of employment as a software developer
PHD - Doctor of Computer Engineering, Field - Collective AI decision model in multiagent based videogames, PHD - Doctor of Computer Engineering, Field - Collective AI decision model in multiagent based videogames at Georgian Technical University
Bachelor's degree, Computer Science, Bachelor's degree, Computer Science at Tbilisi State University
English, Georgian