Giorgio Pomettini

Self Employed

Rome, Lazio, Italy
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Summary

👤
Senior
🎓
Top School
Giorgio Pomettini is a Unity developer with 11+ years crafting games and advergames that have exceeded 6 million downloads and been featured across European, Chinese, and American App Stores. He combines deep Unity and C# expertise with practical experience in Rust, web technologies, and 3D tooling, bringing both gameplay systems and UI/data-migration experience to long-running projects. As a freelancer he has delivered interactive experiences for clients like Philip Morris, Eni, Lavazza and Poste Italiane, while also contributing to live-MMOs such as Blankos: Block Party. A regular speaker at industry events and a former game-programming instructor, he balances hands-on coding with mentoring and tooling work. Based in Rome, he now works at GSNET Italia and maintains a portfolio that reveals a blend of prototype-driven creativity and production-grade maintenance.
code11 years of coding experience
job9 years of employment as a software developer
bookLean Startup Program, Lean Startup Program at Peekaboo
bookProfessional Course Web Development, Professional Course Web Development at Diffusione Informatica
bookStartup Training Course, Startup Training Course at InnovAction Lab
bookGame Programming, Game Programming at AIV - Accademia Italiana Videogiochi
bookLiceo Artistico e Istituto d'Arte "Roma 2"
languagesEnglish, Japanese, Italian
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Stackoverflow

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0questions
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Github Skills (75)

webar10
unreal10
blueprint10
plugin10
panic10
javascript9
dotnet9
markdown9
dsa-algorithm9
rust9
unreal-engine-49
houdini9
clr9
unreal-engine-59
solidworks9

Programming languages (8)

C++RustCJavaScriptZigLuaHTMLDart

Github contributions (5)

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Pomettini/ue4-soulslike-test

Feb 2018 - Apr 2018

Contributions:73 commits, 61 pushes, 5 branches in 1 month
pomettini/Slides

Apr 2022 - Nov 2022

Contributions:18 commits, 14 pushes in 7 months
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Giorgio Pomettini - Unity Developer at Self Employed