Summary
Giorgio Pomettini is a Unity developer with 11+ years crafting games and advergames that have exceeded 6 million downloads and been featured across European, Chinese, and American App Stores. He combines deep Unity and C# expertise with practical experience in Rust, web technologies, and 3D tooling, bringing both gameplay systems and UI/data-migration experience to long-running projects. As a freelancer he has delivered interactive experiences for clients like Philip Morris, Eni, Lavazza and Poste Italiane, while also contributing to live-MMOs such as Blankos: Block Party. A regular speaker at industry events and a former game-programming instructor, he balances hands-on coding with mentoring and tooling work. Based in Rome, he now works at GSNET Italia and maintains a portfolio that reveals a blend of prototype-driven creativity and production-grade maintenance.
11 years of coding experience
9 years of employment as a software developer
Lean Startup Program, Lean Startup Program at Peekaboo
Professional Course Web Development, Professional Course Web Development at Diffusione Informatica
Startup Training Course, Startup Training Course at InnovAction Lab
Game Programming, Game Programming at AIV - Accademia Italiana Videogiochi
Liceo Artistico e Istituto d'Arte "Roma 2"
English, Japanese, Italian