Giovanni Frigo is a tech lead and co-founder with 12 years of experience building digital products and multiplayer games from concept to release. After co-founding and scaling Belka into a 20-person digital agency and serving as its CTO, he now leads technology at Strelka Games, shipping distinctive multiplayer experiences on Steam. He combines hands-on engineering—previously contributing to the indie strategy title Xenonauts—with product-minded leadership and board-level strategic experience. Comfortable across game systems, tools, and integrations, Giovanni favors pragmatic solutions that help small teams move fast while maintaining quality. Based in the Greater Turin area, he brings an entrepreneurial track record and a developer’s humility (his GitHub says “not much here anymore,” hinting he prefers building over broadcasting).
11 years of coding experience
10 years of employment as a software developer
Bachelor's degree Computer Science, Bachelor's degree Computer Science at Università di Trento
Diploma di maturità scientifica Piano Nazionale informatica, Diploma di maturità scientifica Piano Nazionale informatica at Liceo Scientifico J.Da Ponte - Bassano del Grappa
A .NET C# port of the lightweight C++ library for polygon partition and triangulation.
Contributions:1 PR, 1 comment in 5 years 1 month
c-librarycsharppolygonpartitiontriangulation
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Giovanni Frigo - Tech Lead & Co-Founder at Strelka Games