Giovanni Muzio

Lead Technical Artist And Unreal Developer at One-O-One Games

Greater Rome Metropolitan Area Italy
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Summary

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Senior
🎓
Top School
Giovanni Muzio is a Lead Technical Artist and Unreal Developer with a decade of experience crafting high-fidelity, performance-aware real-time systems across games, web, and interactive art. He leads technical art pipelines and tools in Unreal Engine 5, prototypes gameplay and creative systems, and bridges mocap, WebGL, and plugin development to streamline production workflows. As a creative technologist and new media artist he blends generative AI, procedural systems, and shader work to produce adaptive, data-driven experiences showcased at events like Ars Electronica and FuoriSalone. He teaches computer graphics and runs an experimental lab, mentoring a new generation to fuse artistic vision with technical rigor. Notably, his work converts biometric and mocap data into generative identities and live visuals, revealing an uncommon focus on human-centered, data-driven creativity.
code10 years of coding experience
job6 years of employment as a software developer
bookNew Media Art Master Degree New Media Art, New Media Art Master Degree New Media Art at Accademia di Belle Arti di Napoli
languagesItalian, English
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Github Skills (10)

envelop5
simulate2
ada2
earth2
planet2
webgl1
simulation1
pytorch1
python1
javascript1

Programming languages (3)

SuperColliderJavaScriptProcessing

Github contributions (5)

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Contributions:7 commits, 5 pushes, 1 branch in 26 days
kessoning/xyzequalizer

Mar 2018 - Apr 2019

Contributions:9 commits, 8 pushes, 1 branch in 1 year
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Giovanni Muzio - Lead Technical Artist And Unreal Developer at One-O-One Games