Summary
Giovanni Muzio is a Lead Technical Artist and Unreal Developer with a decade of experience crafting high-fidelity, performance-aware real-time systems across games, web, and interactive art. He leads technical art pipelines and tools in Unreal Engine 5, prototypes gameplay and creative systems, and bridges mocap, WebGL, and plugin development to streamline production workflows. As a creative technologist and new media artist he blends generative AI, procedural systems, and shader work to produce adaptive, data-driven experiences showcased at events like Ars Electronica and FuoriSalone. He teaches computer graphics and runs an experimental lab, mentoring a new generation to fuse artistic vision with technical rigor. Notably, his work converts biometric and mocap data into generative identities and live visuals, revealing an uncommon focus on human-centered, data-driven creativity.
10 years of coding experience
6 years of employment as a software developer
New Media Art Master Degree New Media Art, New Media Art Master Degree New Media Art at Accademia di Belle Arti di Napoli
Italian, English