Gip Burnham is a Senior Software Engineer with 14 years of experience building customer-facing experiences in gaming and entertainment, currently shaping products at HBO after a long tenure on Xbox teams at Microsoft. He brings deep front-end expertise in React, TypeScript, Electron and Redux alongside systems work in C#, C++ and UWP, having shipped desktop and mobile apps like the Xbox (Beta) App and Game Bar. Known for a curious, continuous-learning approach, Gip combines product-facing polish with backend and analytics experience from earlier test and BI roles. He’s comfortable across the stack—instrumenting features, improving user workflows, and delivering reliable desktop experiences at scale. Based in the Greater Seattle Area and a UT Austin CS graduate, he pairs big-company delivery muscle with a playful, exacting design sensibility hinted at by a wry GitHub bio.
14 years of coding experience
9 years of employment as a software developer
Bachelor of Science - BS, Computer Science, Bachelor of Science - BS, Computer Science at The University of Texas at Austin
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