Summary
Gleb Bezborodov is an Engineering Lead with 8 years of experience specializing in C++ metaprogramming, concurrency, and systems-level/game development. Based in Abu Dhabi, he leads engineering at Mundfish and has deep practical knowledge of Boost, Asio/TLS, gRPC/Protobuf, OpenSSL, and low-level networking across Windows and Unix stacks. An advocate of clean code and advanced template techniques, he builds and maintains nontrivial open-source pet projects—a generic C++ library (hope) with type-level reflection, pattern-matching primitives, lock-free containers and an async logger, plus a function-reflection tool (congenial-disco). He pairs hands-on systems work with teaching UML, OOP and C++, and is comfortable reading Boost internals and adapting modern standard differences without fuss. An interesting detail: he blends game-engine experience (Unreal/Unity/Havok) with systems programming, enabling cross-discipline solutions from engine integration to low-latency networking.
8 years of coding experience
4 years of employment as a software developer
автоматизация физико-техничесских исследований, автоматизация физико-техничесских исследований at Novosibirsk State University (NSU)