Summary
Glenn Drescher is a detail-oriented software developer with 9 years of experience building full-stack applications and embedded C++/Qt interfaces, now working on AI-controlled inspection machines for food packaging. He combines a background in 3D art and systems administration with formal software engineering training, which gives him a practical eye for maintainable, high-performance code and well-designed product UIs. Glenn prefers thoughtful refactoring to achieve long-term quality and reliability, balancing perfectionism with delivery deadlines. His earlier work managing render farms and IT infrastructure informs a strong operational mindset and cross-discipline collaboration. Based in Odense, he brings German-rooted discipline for organization and efficiency to engineering teams. He is comfortable moving between low-level device interfaces, desktop UIs, and 3D modeling—an uncommon blend that speeds prototype-to-product cycles.
9 years of coding experience
7 years of employment as a software developer
VUC Fyn Svendborg
Multimedieintegrator, Multimedieintegrator at Syddansk Erhvervsskole
Classical Drawing, Classical Drawing at Tegneakademiet Viborg
Freudenberg Grund und Hauptschule
Realschulabschluss in Wirtschaft, Finance, Realschulabschluss in Wirtschaft, Finance at Berufsschulzentrum Wertheim
Digital Communication and Media/Multimedia, Digital Communication and Media/Multimedia at Odense Teknisk Gymnasium
Bachelor's degree, Civil Engineering, Bachelor, Bachelor's degree, Civil Engineering, Bachelor at Faculty of Engineering, University of Southern Denmark
Danish, German, English