Gokul Krishnan is a software engineer based in Coimbatore with over 10 years of experience building video games, graphics systems, interactive media and full-stack web applications as a self-employed consultant. He brings deep practical knowledge across rendering and game logic as well as front- and back-end web stacks, enabling end-to-end delivery for creative and technical projects. As the developer behind RVGL-related work on GitHub, he blends hobbyist passion for retro racing simulation with professional-grade engineering. Trained in Computer Science & Engineering, he is comfortable moving between low-level graphics concerns and higher-level application architecture. Known for solving cross-disciplinary problems, he often connects user-facing interactivity with performant engine code to ship polished, playable experiences.
10 years of coding experience
Bachelor of Engineering - BE, Computer Science & Engineering, Bachelor of Engineering - BE, Computer Science & Engineering at The Institution of Engineers (India)
Contributions:66 commits, 24 pushes, 3 branches in 4 years 10 months
reactgamesre-voltnodejsmultiplayer
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