Summary
Gonçalo Bernardo is an audio software engineer with nine years of cross-disciplinary experience at the intersection of art and technology, currently building audio products at Arturia in Paris. He has shipped spatial audio and MIDI-driven features as part of the core teams at Sound Particles and contributed research developments in sound and music computing at INESC, blending modern C++ engineering with signal processing insight. Beyond product work he produces and consults on audiovisual and spatial audio installations for artists and festivals, bringing practical production experience to technical design. His background in theatre and music informs a user-centered, creative approach to audio tools, and he frequently bridges research, production and product to make immersive audio workflows more expressive and usable.
9 years of coding experience
5 years of employment as a software developer
Theatre/Theater, Theatre/Theater at Pontilha
Diploma de Conclusão, Ciências e Tecnologia, Diploma de Conclusão, Ciências e Tecnologia at Escola Secundária da Ribeira Grande
Conservatório Regional de Ponta Delgada
Colégio São Francisco Xavier
Escola Básica Integrada Canto da Maia
Faculdade de Engenharia da Universidade do Porto
Ciencias e Tecnologias, Ciencias e Tecnologias at Escola Secundária Domingos Rebelo
Portuguese, English, French, Spanish