Govind Venkatesh

Rendering Engineer at Lighthouse Games

Royal Leamington Spa, England, United Kingdom
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Summary

👤
Senior
🎓
Top School
Govind Venkatesh is a rendering engineer with nine years of software experience focused on game development, currently driving graphics work at Lighthouse Games after a multi-year programming role at Red Kite Games. He combines a solid academic foundation in computer science from the University of Sussex with practical backend and DevOps exposure from roles at HM Revenue & Customs and internships, giving him a rare blend of rendering expertise and operational discipline. Govind is a persistent, team-oriented engineer who enjoys tackling hard problems and iterating toward performant, playable systems. Based in Royal Leamington Spa, he brings a pragmatic cross-disciplinary perspective—comfortable in both low-level graphics challenges and maintaining live services—that helps ship stable game experiences.
code9 years of coding experience
job6 years of employment as a software developer
bookInternational Baccalaureate, 33/45, International Baccalaureate, 33/45 at International School of Geneva
bookBSc, Computer Science, BSc, Computer Science at University of Sussex
languagesEnglish, French
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Github Skills (41)

glium9
wavefront8
shipit7
gnuplot7
obj6
rust5
raycasting5
euler5
rtsp5
parser5
maths4
surface4
sse4
drawing3
vectorization3

Programming languages (6)

C++RustCScalaJavaScriptHTML

Github contributions (5)

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bonorumetmalorum/MolViz

Jun 2020 - Aug 2020

Contributions:1 release, 123 commits, 3 pushes in 2 months
bonorumetmalorum/game_engine

Apr 2019 - Nov 2019

Contributions:4 releases, 7 pushes, 8 tags in 6 months
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Govind Venkatesh - Rendering Engineer at Lighthouse Games