Founder - BHH Demolition & Removal Services at GeniusMesh
Ohio, United States
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Summary
👤
Senior
🎓
Top School
Grady Brain is an operations-focused founder and digital transformation leader with nearly two decades of experience driving cost reduction, compliance-aware modernization, and scalable cloud journeys across defense, finance, and public sectors. He blends hands-on program and portfolio management—having overseen multi-million dollar budgets and led Google field data programs—with strategic consulting for governments and private equity-backed firms, including a GDP diversification plan for a $5.5B Caribbean economy. A former military operations manager turned tech and consulting executive, he excels at translating ambiguous, high-risk problems into repeatable processes that preserve margins and accelerate growth. Grady also contributes to open-source game back-end and full-stack projects (notably Paradise SS13 and CM-SS13), revealing a practical developer mindset alongside his executive skillset. He holds EMBA credentials from Cornell/Queen’s and specialized training from Kellogg, combining rigorous strategic training with boots-on-the-ground operational experience.
10 years of coding experience
19 years of employment as a software developer
Master of Business Administration (MBA) (EMBA Americas), Business Administration and Management, General, Master of Business Administration (MBA) (EMBA Americas), Business Administration and Management, General at Cornell Johnson Graduate School of Management
Master of Arts (M.A.), Diplomacy with concentration on International Trade and Commerce, Master of Arts (M.A.), Diplomacy with concentration on International Trade and Commerce at Norwich University
Master of Business Administration (MBA) (EMBA Americas), Business Administration and Management, General, Master of Business Administration (MBA) (EMBA Americas), Business Administration and Management, General at Queen's University
Contributions:218 reviews, 10 commits, 26 PRs in 7 months
Contributions summary:Grady contributed significantly to various aspects of the CM-SS13 codebase. They implemented new game mechanics, including medals, gun sprites, and fishing, and also refactored existing systems, like area definitions, and energy gun code. Furthermore, the user was involved in map updates, introducing new areas and map object sprites while resolving related runtime issues. The work demonstrates a broad understanding of the project's codebase.
Contributions:83 commits, 51 PRs, 111 comments in 7 months
Contributions summary:Grady primarily contributed to the medical and cosmetic systems of the Paradise Station game. Their work included modifying the hypospray, implementing new lipstick features and colors, and adding new nuclear gamemode functionality. They fixed several bugs, added documentation comments to the code, and contributed to custom item definitions for various game objects.
gamess13role-playingparadisestation
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